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Problem creating a road

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12
Country
australia
I am new to fsX KML and so far I have modified a few airports with the tag "Airport_Backgrounds_Flatten_MaskClassMap_ExcludeAutoGen". It has worked every time and I am very pleased with the results.

I tried to create a road with a polyline and the tag "Roads_Asphalt_1_Lane_Undivided_Median".
The BGL was built without any errors but when I activated it in FSX, no road was visible. I tried it several times using other road tags and various thickness lines with the same result.

I am obviously doing something wrong, some help will be appreciated.

Lyn.

XP Pro SP2, FSX SP2.
 
Sounds like you are doing it correctly in GoogleEarth.

Without seeing your .kml file for a road segment it's hard to say what is going wrong.

One potential problem is that in your .kml, it's not set to LineString. But without seeing the kml who knows...
 
Thank you for your reply.
I tried to attach the KML file by clicking the paper clip but nothing happened.
Here is the file text instead.


<?xml version="1.0" encoding="UTF-8"?>
<kml xmlns="http://earth.google.com/kml/2.2">
<Document>
<name>aldinga test road.kml</name>
<Style id="sn_ylw-pushpin">
<IconStyle>
<scale>1.1</scale>
<Icon>
<href>http://maps.google.com/mapfiles/kml/pushpin/ylw-pushpin.png</href>
</Icon>
<hotSpot x="20" y="2" xunits="pixels" yunits="pixels"/>
</IconStyle>
<LineStyle>
<color>ff000000</color>
<width>2</width>
</LineStyle>
</Style>
<Style id="sh_ylw-pushpin">
<IconStyle>
<scale>1.3</scale>
<Icon>
<href>http://maps.google.com/mapfiles/kml/pushpin/ylw-pushpin.png</href>
</Icon>
<hotSpot x="20" y="2" xunits="pixels" yunits="pixels"/>
</IconStyle>
<LineStyle>
<color>ff000000</color>
<width>2</width>
</LineStyle>
</Style>
<StyleMap id="msn_ylw-pushpin">
<Pair>
<key>normal</key>
<styleUrl>#sn_ylw-pushpin</styleUrl>
</Pair>
<Pair>
<key>highlight</key>
<styleUrl>#sh_ylw-pushpin</styleUrl>
</Pair>
</StyleMap>
<Placemark>
<name>test road</name>
<styleUrl>#msn_ylw-pushpin</styleUrl>
<LineString>
<tessellate>1</tessellate>
<coordinates>138.49772361554781,-35.28525808308037,37.00
138.49813384407699,-35.28742069515862,37.00
138.49855042544122,-35.28780390212580,37.00
138.49851137482440,-35.28889680463361,37.00
138.49864026851850,-35.28901213415369,37.00
138.49885599456480,-35.28909837940777,37.00
138.49919978252990,-35.28911667884754,37.00
138.49946212076592,-35.28905382575841,37.00
138.49958080347659,-35.28887657532726,37.00
138.49956387011690,-35.28866985826215,37.00 </coordinates>
</LineString>
<description>Roads_Dirt_1_Lane_Undivided_Median</description></Placemark>
</Document>
</kml>

I gave this the same altitude as the flatten when I created the BGL.


Lyn.
 
Do *not* ever give a road an elevation. This might be the problem you are having.

Change elevation to zero, and post back here with the results. I see some other things in your kml but I'm thinking they are non-critical issues. But the elevation might be. Change it to zero for all vertices.

Roads take the elevation of what lies underneath them--either the terrain mesh or a flatten.
 
Some ideas...

Does the road show up when you open the BGL in TMFViewer?

Do you have any other BGLs that might be excluding roads in that area?

this line looks a bit weird (the extra space in description), in FSX KML is it tagged properly?

Code:
<description>Roads_Dirt_1_Lane_Undivided_Median</d escription>
 
Last edited:
Thanks guys, with your help I have tracked down the problem and learned a few things as well.

I am using ORBX FTX AU_BLUE add-on which includes roads and traffic. I disabled the roads and traffic files and that fixed it.
Mine is only a minor little access road to an airport, so I am not going to dump the excellent add-on roads just for that.
I think SBuilderX was used for the add-on, If I used SBX should it work then?

Thank you for this forum.
<BTW> I have the existing manual for Fsx KML, are there any detailed tutorials for us newbies available anywhere.

Lyn.
 
I feel a bit silly, I should have thought of it before.
I put the road file in its own folder and shifted it to priority 1 on the scenery list, now everything works.

Regards,

Lyn.
 
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