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The SDK of P3D said that:
"External cameras have the ability to track a user or AI object.
The Track parameter controls this behavior:
• None – No tracking behavior. User has manual control over the camera.
• FlyBy – Fly-by mode; the camera is positioned away from the user aircraft (at a location given by ChaseDistance, ChaseAltitude and ChaseHeading values) and tracks the aircraft for ChaseTime seconds before computing a new position.
• Track – Camera tracks the object while maintaining its position.
• TrackBank – Camera tracks the object while maintaining its position.
• FlatChase – Camera moves with the object, maintaining a fixed distance from it. Camera movements are dampened.
• FlatChaseLocked – Camera moves with the object, maintaining a fixed distance from it. Camera movements are rigid. "
But I can not track a camera to an AI object.
How can I make my camera tracking/chaseing/following an AI aircraft?
"External cameras have the ability to track a user or AI object.
The Track parameter controls this behavior:
• None – No tracking behavior. User has manual control over the camera.
• FlyBy – Fly-by mode; the camera is positioned away from the user aircraft (at a location given by ChaseDistance, ChaseAltitude and ChaseHeading values) and tracks the aircraft for ChaseTime seconds before computing a new position.
• Track – Camera tracks the object while maintaining its position.
• TrackBank – Camera tracks the object while maintaining its position.
• FlatChase – Camera moves with the object, maintaining a fixed distance from it. Camera movements are dampened.
• FlatChaseLocked – Camera moves with the object, maintaining a fixed distance from it. Camera movements are rigid. "
But I can not track a camera to an AI object.
How can I make my camera tracking/chaseing/following an AI aircraft?