hi!!!--
well folks, this is my new problem. Im redesigning some of the seaports in mexico, and some of them have long land stripes that goes into the sea, but for some reason these stripes often appears to be cut by a big sea square.
i think that this is because FS put it there in a override layer or something like that because no matter what i do the sea square remains there and my beatuiful scenery appears wrong. is there a way to make this square dissapear?
in one of the cases an island is suppouse to be at certain point inside this sea square, the mesh is correctly set and it appears, but the landclass polygon doesnt, so all i can see is the water raising in the air.
any ideas?
i read all the threads in this forum and nothing seems to fit this problem..
regards and happy programming
well folks, this is my new problem. Im redesigning some of the seaports in mexico, and some of them have long land stripes that goes into the sea, but for some reason these stripes often appears to be cut by a big sea square.
any ideas?
i read all the threads in this forum and nothing seems to fit this problem..regards and happy programming

Last edited:
