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Hi guys,
I've been creating simple home sceneries for a couple of months, and I use the P3D Plugin for 3ds Max.
I create the image with 1024 satellite tiles, and I have to UNWRAP UVW like 6 Pixels inboard.
And even doing this, when I'm distant from the airport I can see some lines in the ground.
I found this thread, and he says he solved it by using FS2002 Gamepack.
http://www.fsdeveloper.com/forum/threads/problem-with-ground-texture.429557/
So I just want to know, if I use the Fs2002 gamepack will solve the lines between the tiles?
I've been creating simple home sceneries for a couple of months, and I use the P3D Plugin for 3ds Max.
I create the image with 1024 satellite tiles, and I have to UNWRAP UVW like 6 Pixels inboard.
And even doing this, when I'm distant from the airport I can see some lines in the ground.
I found this thread, and he says he solved it by using FS2002 Gamepack.
http://www.fsdeveloper.com/forum/threads/problem-with-ground-texture.429557/
So I just want to know, if I use the Fs2002 gamepack will solve the lines between the tiles?

