jtanabodee
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Dear Arno,
I was wondering if it is better if we collect all the objects that use the same texture together as many as possible. So the drawcall will be inside the same MDL file. Then I use LOD to make less polygon in distance. This way, it will get both benefit for LOD and drawcall.
May I ask about making a model? How do you often build your model and texture?
1. Finish all the models first and do the texture later.
2. Do the model together with the texture.
I was wondering if it is better if we collect all the objects that use the same texture together as many as possible. So the drawcall will be inside the same MDL file. Then I use LOD to make less polygon in distance. This way, it will get both benefit for LOD and drawcall.
May I ask about making a model? How do you often build your model and texture?
1. Finish all the models first and do the texture later.
2. Do the model together with the texture.
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