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Another thing concerning triggers.
As Paul stated very nicely in the document about mission building, there are very nice things you can do with counter triggers. Did you know that you actually can add negative values to it? No, it won't go below 0, but you can add and subtract as much as you want.
Another thing seems to happen too: if the trigger fires it seems to be reset to "0". Has anyone experienced the same thing? Just want to be sure about it.
And one more discussion:
As Paul stated very nicely in the document about mission building, there are very nice things you can do with counter triggers. Did you know that you actually can add negative values to it? No, it won't go below 0, but you can add and subtract as much as you want.
Another thing seems to happen too: if the trigger fires it seems to be reset to "0". Has anyone experienced the same thing? Just want to be sure about it.
And one more discussion:
Was anyone yet able to setup a property trigger that checks the state of another trigger? I wasn't successful yet.You can use a Property trigger to check to see if another trigger is “latched.” This is useful in cases where you want to give the user an award after they’ve completed one or multiple parts of a mission.
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