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FS2004 Remaking Mexico City

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hungary
Hello, I have one small question......, I am still working in one "retro" scenery of Mexico City, and as such the city itself has changed very much since 1964, so what are my chances of finishing a whole new custom landclass made with polys?:scratchch, that is without killing myself at the attempt......., I have finished the main poly, which would be last layer(bottom) and it is the borderlines of the city itself, after I thought of adding another polys to resemble another parts of the city and lines for the avenues and boulevards. I have done all of this already, but the problems are:

1- The biggest poly with the "class" shows only on day but not at night, and even so, the 3rd party mesh that I am using because of the terrain, sometimes mixes with it, also the avenues show on daylight but not in the night.

2- The specific polys that are made for the airport terrain show at day but not at night.

Any Ideas of what I am doing wrong?, maybe it might just somethat I am slipping in the process, but since my brain is a mess :confused: at the moment, I thought it would be better to ask something before I mess up everything. :banghead:

Thanks
 
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What sim this for, FSX or FS2004?
 
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Hi

Hello, it will be for FS2004, I have already managed to find the correct way to make the default lake of Texcoco bigger as it was before, thou..... the coast lines of the default lake are still showing over the polygons that I made to extend it, any ideas?:confused:

Greetings.
 
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