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remove default Airport

Messages
55
Hello, How i can remove default Airport (only building) to replace for my airport (building) . Please help me I want tutorial for this problem because i'm new in design.
 
I think we need a bit more information - are you using FS9 or FSX?

In FS9 you may be able to get rid of the building using an exclusion rectangle. Yhis may also work in FSX but please give us a bit more to go on :)
 
OK well you can make an exclusion rectangle using XML code and the bglcompiler (bglComp) that comes with the FS9 scenery design SDK. That SDK should be available from the Microsoft Flight Sim site.

Alternatively there is a tool called EXCBuilder2 which can also do the job, and maybe more easily :) . You should be able to download that from Avsim.

You then need to define an exclusion rectangle which covers the building you want to remove. Depending on the type of building it may or may not work - you will just need to try.
 
I try that but didn't work . there isn'n anouther way to do this ?

You mean you created an exclusion with EXCBuilder and it did not remove the object? Where did you place the bgl file created by EXCBuilder?
 
but where did you put the bgl you generated?
 
If you used the aircraft position to create the top left and bottom right points of the rectangle did you make sure that your aircraft was facing north first (press space bar)?
 
Try to compile the XML file form the command prompt then. There is a probably an error during the compilation. Usually this happens when the coordinates are the wrong order, the minimum value must be smaller than the maximum value.
 
Removing or moving default airport

Hi,

I know this thread is a bit old, but I located an airport not to far from where I live (North Bay, Ontario, Canada) that is 3 degrees latitude out. The real airport is at N43 56.20' - W79 40.80', but Microsoft located it at N46 56.20', 3 degrees of latitude further north.

I have to move or remove this airport from here (CPW3, Nobleton).

I do not have a problem messing with my personal FS9 files (I make a copy of the whole Scenery folder, callid Scenery Original, and play with the Scenery with the files in Scenery, so I can always get the originals back).

Anyway, I used BglAnalyze, created an XML file, edited by only changing the 46 to 43 in all the entries. This airport only has a runway and nothing else, so there are only 3 or 4 places to be changed.

I recopiled the XML file with BGLComp, no errors, and I placed it in the Scenery folder.

Start FS, all seems to work. When I tell it to go to the airport (entering "CPW3" on the airport select window), it looks like it will work but then the "Location" shows the old coordinates (it actually shows the latitude and longitude, not the name of the airport).

If I click "Fly now" the airport isn't there (original location), it doesn't show on the GPS or map, but there is where I am...

I can go to another aiport near the new location, slew to the new location and the airport is there, shows on the GPS and map, but I can't tell FS9 to "Go to airport..."

The original coordinates must be left over in the bgl file. I looked through the XML file but I can't find any reference to them.

Does anyone have any ideas?

Thanks

Fern
 
Hi Fern,

Does this happen for all startup locations (so active runway, parking positions, etc)? Maybe you forgot to change some coordinates.
 
Airport moved, but not position

Hi, Arno

Well, this airport only had the runway, nothing else. The airport doesn't have any runway taxiways, no taxiways, no apron taxiways, nothing.

I went down the XML text and found my airport. It had only 5 "entries" for the airport:

<Airport ident="CPW3"

<Runway number="10" designator="NONE"

<Start type="RUNWAY"

<Start type="RUNWAY" (other end)

<Com type="MULTICOM"

and that is it. I looked (using Find) for more of the same latitude number, and there were none.

The most interesting part is that the airport is, indeed, moved. I can even open it with AFCAD, it comes as "stock". But, when I select it as a "Go to", the "airport selection" box shows the original Lat and Lon numbers, not the airport name, and if I say "Fly now" it places the plane in the woods, where the original airport was.

If you have any ideas, let me know. Tricky stuff, this FS thing, isn't it?

Thanks!

Fern
 
I've got it.

Hi, Arno and all

I had done something wrong: I had an "extra" airport as add-on scenery, and that was confusing the issue.

Removed the add-on airport and the modified AP file worked just fine. Airport is where it is supposed to be now.

Thanks.

Fern
 
Move or remove default airport: here's how

Hi, Arno

I found a fairly safe way of modifying/moving/removing a default airport when just making an add-on with AFCAD doesn't work, such as the real airport is too far from where Microsoft placed it. It is even reasonably safe and easy to add taxiways, aprons, lights, etc. using this method.

Do you think it would be worth placing the procedure here to share it with others who might have this problem?

Fern
 
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