hcornea
Resource contributor
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Hi Arno,
More and more I find ModelconverterX useful for previewing models outside of FSX.
I have no idea how difficult or otherwise the following might be:
Currently the Alpha layer is previewed as transparent (regardless of material settings) .. eg sometimes it is used to modulate a reflection map. It would be great if it was rendered according to settings
Detail maps (and associated slider) are currently not previewed .. I often use these, and it would be very handy to assess the amount / extent of tiling as specified in the material settings slider. Also, these are prone to artefact due to mapping, which would be great to pick up (without starting FSX)
Same for bump maps (although not absolutely necessary)
Spec mapping? or is that stretching it too far?!
Many thanks for your ongoing work on this.
More and more I find ModelconverterX useful for previewing models outside of FSX.
I have no idea how difficult or otherwise the following might be:
Currently the Alpha layer is previewed as transparent (regardless of material settings) .. eg sometimes it is used to modulate a reflection map. It would be great if it was rendered according to settings
Detail maps (and associated slider) are currently not previewed .. I often use these, and it would be very handy to assess the amount / extent of tiling as specified in the material settings slider. Also, these are prone to artefact due to mapping, which would be great to pick up (without starting FSX)
Same for bump maps (although not absolutely necessary)
Spec mapping? or is that stretching it too far?!
Many thanks for your ongoing work on this.
