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Hi !
i am currently working on a Vector/LC Project in South Africa with .shp shapefiles.
I have already completed the whole road/rail network + all lakes and rivers
Now i want edit/correct the coastline of South Africa.
Therefor i have a .shp file of the coast
in sbuilder it looks like this after appending (
then i compile it as ocean shoreline
In FSX it looks like this
Is there an easy way to tell sbuilder and fsx what should be land and what water without making thousands of handdrawn polys ?
help pls, thanks in advance
i am currently working on a Vector/LC Project in South Africa with .shp shapefiles.
I have already completed the whole road/rail network + all lakes and rivers
Now i want edit/correct the coastline of South Africa.
Therefor i have a .shp file of the coast
in sbuilder it looks like this after appending (
then i compile it as ocean shoreline
In FSX it looks like this
Is there an easy way to tell sbuilder and fsx what should be land and what water without making thousands of handdrawn polys ?
help pls, thanks in advance

