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hey me again,
Im trying to make a photo bgl, and ive placed and calibrated my image (i think its a bit big, 3436x3436 pixels), ive selected the boxes with the photo tool and have the green-meshlike shading over the area of the bmp i want to export, but when i select export BGL with the boxes selected, all of the checkable boxes are greyed out
! Anybody know what im doing wrong? im using 1.2 px/metre resolution and VTP level on 5 (BTW: WTF is VTP?? lol). ive also tried a 1024x1024 bmp, but to no avail. Any help would be much appreciated!
--edit--
Does the texture used have to be square? because im using a long texture, so square isn't very efficient. Or would it would be better to place multiple small textures? How to do that? Thanx in advance
!
Im trying to make a photo bgl, and ive placed and calibrated my image (i think its a bit big, 3436x3436 pixels), ive selected the boxes with the photo tool and have the green-meshlike shading over the area of the bmp i want to export, but when i select export BGL with the boxes selected, all of the checkable boxes are greyed out
--edit--
Does the texture used have to be square? because im using a long texture, so square isn't very efficient. Or would it would be better to place multiple small textures? How to do that? Thanx in advance
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! now i only had high-resolution and all was better, and now FS loads. however, i need to delete the old filed for it to work properly, because now i have a mix of the two LWM sets. Also, the photo bmps dont appear. I dont know if i need to put it in a special place or so, but i wont get it if i put the bgl in the 'eurw' scenery folder and the bmps in the 'eurw' texture folder. Do they need to be DXT3'ed? thnax again lol!