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Using SCASM to make runway lights, I'm getting "dots" instead of nice looking lights. I've read and re-read these:
http://www.fsdeveloper.com/forum/showthread.php?t=21793&page=2
http://www.fsdeveloper.com/wiki/index.php?title=SCASM_Runway_Overlays
Here is our SCASM code:
The runway heading is 15.29, but when we use that, we get the bad dots. However, if I move it over a degree or two, the lights work normally and there isn't a performance hit.
Anyone have any ideas?
http://www.fsdeveloper.com/forum/showthread.php?t=21793&page=2
http://www.fsdeveloper.com/wiki/index.php?title=SCASM_Runway_Overlays
Here is our SCASM code:
Code:
Header( 0 N32:19 N32:02 W083:02 W083:10 )
LatRange( N32:19 N32:02 )
Area( 5 32.21640341 -83.1286861 12 )
Runway( 32.21640341 -83.1286861
Alt 92.657 ; in meters
Heading 15.29
Length 6506 ; in feet
Width 112 ; in feet
ID 2
Lights 02
Surface -1
ThrLightsN 01
AprLN 02
StrobesN 5
ThrLightsF 01
)
EndA
The runway heading is 15.29, but when we use that, we get the bad dots. However, if I move it over a degree or two, the lights work normally and there isn't a performance hit.
Anyone have any ideas?
Last edited:
