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Bashing me head against a wall here:
EFFECT
Lifetime=5
Version=2.00
Radius=1
Priority=0
[controller.0]
lifetime=0.00, 0.00
type=3
distance=600.00, 600.00
delay=26.656, 26.656
x offset=0.00, 0.00
y offset=0.00, 0.00
z offset=0.00, 0.00
effect.0=SXAD_SFX_FOREST_AMB.fx, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00
XML PLACEMENT
-<FSData xsi:noNamespaceSchemaLocation="bglcomp.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="9.0">
<!-- GHD_Barn_Fx_Obj_Plc.bgl -->
-<SceneryObject imageComplexity="VERY_SPARSE" heading="0" bank="0" pitch="0" altitudeIsAgl="TRUE" alt="0.0M" lon="-76.201101" lat="36.902320">
<Effect effectParams="" effectName="Cntrl_SXAD_Forest_Ambience.fx"/>
</SceneryObject>
</FSData>
Why isn't this working?
I've the Effect and Controller are exactly the same as a library one with the names changed.
EFFECT
[Library Effect]
Lifetime=5
Version=2.00
Radius=-1
Priority=0
[Sound]
FileName=SXAD_Bird_Song.wav
MinAttenuationDistance=200
Looping=TRUE
[Properties]
Cockpit=1
VirtualCockpit=1
Spot=1
Tower=1
Map=1
[Emitter.0]
Lifetime=95.656, 95.656
Delay=0.00, 0.00
Bounce=0.00
No Interpolate=1
Rate=15.00, 25.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=-1.00, 1.00
Y Particle Velocity=5.00, 8.00
Z Particle Velocity=-1.00, 1.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
CONTROLLER
[Library Effect]Lifetime=5
Version=2.00
Radius=-1
Priority=0
[Sound]
FileName=SXAD_Bird_Song.wav
MinAttenuationDistance=200
Looping=TRUE
[Properties]
Cockpit=1
VirtualCockpit=1
Spot=1
Tower=1
Map=1
[Emitter.0]
Lifetime=95.656, 95.656
Delay=0.00, 0.00
Bounce=0.00
No Interpolate=1
Rate=15.00, 25.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=-1.00, 1.00
Y Particle Velocity=5.00, 8.00
Z Particle Velocity=-1.00, 1.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
CONTROLLER
Lifetime=5
Version=2.00
Radius=1
Priority=0
[controller.0]
lifetime=0.00, 0.00
type=3
distance=600.00, 600.00
delay=26.656, 26.656
x offset=0.00, 0.00
y offset=0.00, 0.00
z offset=0.00, 0.00
effect.0=SXAD_SFX_FOREST_AMB.fx, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00
XML PLACEMENT
<?xml version="1.0" encoding="ISO-8859-1"?>-<FSData xsi:noNamespaceSchemaLocation="bglcomp.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="9.0">
<!-- GHD_Barn_Fx_Obj_Plc.bgl -->
-<SceneryObject imageComplexity="VERY_SPARSE" heading="0" bank="0" pitch="0" altitudeIsAgl="TRUE" alt="0.0M" lon="-76.201101" lat="36.902320">
<Effect effectParams="" effectName="Cntrl_SXAD_Forest_Ambience.fx"/>
</SceneryObject>
</FSData>
Why isn't this working?
I've the Effect and Controller are exactly the same as a library one with the names changed.
