DragonflightDesign
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With LMCO updating the gauges.h file every new release and having carefully checked on some of the old gauges.h updates that I've been running for the last few years, I'm no longer convinced that the keyboard input macro is needed. As this was the only direct change to the original gauges.h file that required commenting out an existing line, I decided to try moving the additional image macros etc. into a different header file and to see if I could upset some of my existing projects by doing so. I'm pleased to say I failed.
In the SDK resources section you'll find a topic entitled 'gaugesh_extensions.h'. Copy and paste this into a new header file and reference it in your P3D project after the gauges.h file. If you're using the FSX SDK and my existing fsxgauges_sp2.h file then you don't need this. If you're using my p3dv4_gauges.h file then you can dump it in favour of the original LMCO gauges.h file and these extensions.
PLEASE PLEASE let me know if you start getting errors. If this works it will stop me having to chase every new release and you from having to wait for me.
[Edit] Meant to say that this applies to all versions of the P3D SDK, not just the P3Dv4 one.
In the SDK resources section you'll find a topic entitled 'gaugesh_extensions.h'. Copy and paste this into a new header file and reference it in your P3D project after the gauges.h file. If you're using the FSX SDK and my existing fsxgauges_sp2.h file then you don't need this. If you're using my p3dv4_gauges.h file then you can dump it in favour of the original LMCO gauges.h file and these extensions.
PLEASE PLEASE let me know if you start getting errors. If this works it will stop me having to chase every new release and you from having to wait for me.
[Edit] Meant to say that this applies to all versions of the P3D SDK, not just the P3Dv4 one.
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