I'll preface all my questions by first saying I have looked for the answer but am still stumped
With that being said, thanks in advance for any and all advice.
1) After excluding water and adding a hydro poly, I traced the outline of the island I am re-creating but when I try to set it as a hole, it will not let me "click to set parent poly."
2) Is there any way to duplicate (i.e. copy and paste) a polygon in an sbuilderx project so I can assign different excludes without having to redraw a separate poly or compile separate .bgl files? FSX_KML seems to do this easily but I can't stand the cursors that GE uses...
3) If I "exclude" an airport/airport background in an sbuilderx project, can I add a new airport background on top of that within the same project?
Sorry if none of these make sense...My "simple" scenery project looks like it will be turning into a long-term project! I love it
1) After excluding water and adding a hydro poly, I traced the outline of the island I am re-creating but when I try to set it as a hole, it will not let me "click to set parent poly."
2) Is there any way to duplicate (i.e. copy and paste) a polygon in an sbuilderx project so I can assign different excludes without having to redraw a separate poly or compile separate .bgl files? FSX_KML seems to do this easily but I can't stand the cursors that GE uses...
3) If I "exclude" an airport/airport background in an sbuilderx project, can I add a new airport background on top of that within the same project?
Sorry if none of these make sense...My "simple" scenery project looks like it will be turning into a long-term project! I love it
