Hello!
The result of my work with gmax is, that every object has it's own bgl-file and i place it at my airport using api's and place it with Afw.
My Question ist, waht is the best way to put several objects in one bgl file?
I think it will result in a better framerate if only e.g. 10 bgl-files are in the scenery-directory than about 100 ...
Like an Afw-file with SCASM-code it's possible that one bgl-file contains several objects.
So, is this possible also with bglc-code? (Doing with FSRegen or so ...)
Regards,
Klaus
The result of my work with gmax is, that every object has it's own bgl-file and i place it at my airport using api's and place it with Afw.
My Question ist, waht is the best way to put several objects in one bgl file?
I think it will result in a better framerate if only e.g. 10 bgl-files are in the scenery-directory than about 100 ...
Like an Afw-file with SCASM-code it's possible that one bgl-file contains several objects.
So, is this possible also with bglc-code? (Doing with FSRegen or so ...)
Regards,
Klaus
