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P3D v6 Shader and other Mods for P3D v6

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557
Country
germany
In P3D v6 the whole environment is shader controlled. Textures only have a supplementary character. The shaders are largely based on Unreal and obey the real physical laws of the world. Based on real light, which is subject to light scattering and ultimately determines all colours at all times. Elastic scattering with the components Rayleigh scattering and Mie scattering dominate the simulator. Unfortunately, LM has not really endeavoured to deliver more than the standard. Have you already visibly missed the stars? Doesn't the rain remind you of anything but rain? Do the lighting conditions really obey the above-mentioned laws, as they should?

Ok, I can't change everything because I don't have the sources, but I can improve a few things

There will be the following mods:

Rain Mod
Star Mod
Autoexposure Mod

Sky Mod
Water Mod

the mods marked in bold are already available

Rain Mod


Video(s)



Star Mod

Video


Autoexposure Mod
Video
 
Hello. I tried downloading your P3Dv6 shader mods, but your website requires a login and there are no instructions on how to set up an account.

Can you tell me how I can download these files?

Thanks a lot.
 
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