Hi folks.
Having temporarily given up on the Kubelwagen transparency issues after many hours of fruitless poking and prodding, I've gone back to another problem that's baffling me. Hopefully someone here will have a clue.
The problem is that (apart from the fact that I'm utterly clueless), I'm not a particularly good modeller, so I gave up and purchased a very cheap mesh of a Flakvierling AA gun from TurboSquid.
The mesh itself is nice and, apart from some scaling issues and some degenerate poly warnings which I'm studiously ignoring on advice from those more knowledgeable than myself, I was easily able to export it to mdl and get it into the sim. The problem is that a couple of the polys - the central "hub" of the gun and one of the shields - are considerably darker, visually, than the rest of the model.
Amongst my various fiddles, I deleted the darker gun shield and duplicated the "correctly coloured" one, so that problem is a bit moot, but the central section remains steadfastly much darker than the rest.
The mesh was originally in 3DS, which I am unable to view without importing it to Gmax plus, being a commercial mesh (albeit a dirt cheap one), obviously I can't upload it and say "here, poke at this", but does anyone have any idea what might cause this and how to remedy it?
Thanks,
Ian P.
				
			Having temporarily given up on the Kubelwagen transparency issues after many hours of fruitless poking and prodding, I've gone back to another problem that's baffling me. Hopefully someone here will have a clue.
The problem is that (apart from the fact that I'm utterly clueless), I'm not a particularly good modeller, so I gave up and purchased a very cheap mesh of a Flakvierling AA gun from TurboSquid.
The mesh itself is nice and, apart from some scaling issues and some degenerate poly warnings which I'm studiously ignoring on advice from those more knowledgeable than myself, I was easily able to export it to mdl and get it into the sim. The problem is that a couple of the polys - the central "hub" of the gun and one of the shields - are considerably darker, visually, than the rest of the model.
Amongst my various fiddles, I deleted the darker gun shield and duplicated the "correctly coloured" one, so that problem is a bit moot, but the central section remains steadfastly much darker than the rest.
The mesh was originally in 3DS, which I am unable to view without importing it to Gmax plus, being a commercial mesh (albeit a dirt cheap one), obviously I can't upload it and say "here, poke at this", but does anyone have any idea what might cause this and how to remedy it?
Thanks,
Ian P.
 
	
 
			 
 
		
 
 
		
 
 
		
