- Messages
- 1,004
- Country
Does anyone know why my object DDS texture (after compiling, PNG->DDS), which looks like this...
... gets downsampled by the sim into a mess like this?
(the bottom screen grab is what the object texture looks like in the sim)
I played with all the relevant graphics settings, and nothing helps. Any thoughts?
... gets downsampled by the sim into a mess like this?
(the bottom screen grab is what the object texture looks like in the sim)
I played with all the relevant graphics settings, and nothing helps. Any thoughts?