Hi,
I am trying to place some Ground vehicle objects as static objects in P3dv5.4. scenery via Simdirector (not in a Scenario Mission but as a fixed scenery object), everything works fine, then I tried to export the files, to activate them via scenery bgl's, however, simdirector only exports either to the format xml or sxml, it does not convert to BGL, however in the format selection it says *bgl and sxml, after the export only the sxml is appearing. Am I doing something wrong? I have read in some forums that the sxml or xml has to be converted via bglcomp into a bgl, however, whenever I drag and drop the sxml or xml over to the bglcomp, nothing happens, and no bgl is compiled...
Could you help me?
Thanks
I am trying to place some Ground vehicle objects as static objects in P3dv5.4. scenery via Simdirector (not in a Scenario Mission but as a fixed scenery object), everything works fine, then I tried to export the files, to activate them via scenery bgl's, however, simdirector only exports either to the format xml or sxml, it does not convert to BGL, however in the format selection it says *bgl and sxml, after the export only the sxml is appearing. Am I doing something wrong? I have read in some forums that the sxml or xml has to be converted via bglcomp into a bgl, however, whenever I drag and drop the sxml or xml over to the bglcomp, nothing happens, and no bgl is compiled...
Could you help me?
Thanks