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Good morning folks hopefully someone will be able to point out my error causing this issue.
I have an animated horse with two animations in it. One an idle animation and the second one is the horse walking/trotting away.
The Scenarii script contains a proximity trigger so that the simObject horse walks away if a plane gets too close.
The script works really really well BUT when I load into the sim sometimes the horse position is correct and she is snapped to the ground. On other occasions, with no changes to the scenery, I load into the sim and the horse is several hundred metres up in the air.
Is there anyone who has worked with scripts who has the experience to fix this inconsistent behaviour?
I can supply the xml files for testing.
regards
Kev
I have an animated horse with two animations in it. One an idle animation and the second one is the horse walking/trotting away.
The Scenarii script contains a proximity trigger so that the simObject horse walks away if a plane gets too close.
The script works really really well BUT when I load into the sim sometimes the horse position is correct and she is snapped to the ground. On other occasions, with no changes to the scenery, I load into the sim and the horse is several hundred metres up in the air.
Is there anyone who has worked with scripts who has the experience to fix this inconsistent behaviour?
I can supply the xml files for testing.
regards
Kev