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I am working on some of my first sketch up buildings. I am creating some hangers and model converter x doesn't seem to like me. anyways my problem is that i export from sketch up in a COLLADA then i go to MCX and import it. I minimize draw-cards and convert the textures to .dds and then export to a FSX model. I try to import it into my library and i get error messages. strange i go to the folder and the model is 0 bytes. I try again and again to no luck. I try making new buildings...no luck. then i made a simple cube and it worked. even models that worked in the past still work. Any Ideas. I compressed the building and all her sketchup files and put it on moble me. Here is the link.

