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I used FSEarthTiles to generate a base image to use for scale. Using it in ADE and in SketchUp so the scale is the same.
I export this as a .DAE, then import to ModelConverterX for textures, save as a P3D v4.4 mdl, then use LibraryCreatorX to make a library of it to use in ADE.
When I import into ADE, it is not at all the size it was showing in SketchUp.
Is this an error on my part? Is there something I am doing wrong? I used the same measurements in ADE and SketchUp. And don't mind those building textures, I am just messing around right now
I export this as a .DAE, then import to ModelConverterX for textures, save as a P3D v4.4 mdl, then use LibraryCreatorX to make a library of it to use in ADE.
When I import into ADE, it is not at all the size it was showing in SketchUp.
Is this an error on my part? Is there something I am doing wrong? I used the same measurements in ADE and SketchUp. And don't mind those building textures, I am just messing around right now

