I'm in the process of placing around 60 taxi/guidance signs for my airport project. All of the taxi signs use the same texture sheet, so I thought it might be beneficial to place groups of signs into a single Sketchup model. This way twenty or so signs would only have one drawcall, vs twenty individual models making one drawcall each. Plus I then would only have to place two or three taxi sign models vs hand placing each one via ADE or whatever.
- Am I correct in this thinking or does it not matter whether I group the signs?
Since I'm placing several taxi signs in one model, I needed a good way to find the exact location of each sign, in an efficient manner. To do so, I utilized Sketchup's geo-locate feature. Since there is only one geo-location point, and it sets the center of the axes at that point, I chose a visual point (corner of a runway - Red X in attached), then added geo-located images at points down the runway where signs exist, placing my signs at their exact spots (blue circles). After spending a few hours on this process, I then realized I had no idea how to place this geo-located model in FSX! So here lies my next question...
- In this particular instance, knowing the GPS of the center of my axes, how would I go about placing the model in the correct spot in FSX? I'm familiar with the process of exporting and using MCX to convert, etc. Would simply using the same GPS coordinates of my axes result in accurate placement of the MDL?
I will be removing all of the ground images and related materials prior to exporting, so that it is only the signs and the texture sheet.
- Am I correct in this thinking or does it not matter whether I group the signs?
Since I'm placing several taxi signs in one model, I needed a good way to find the exact location of each sign, in an efficient manner. To do so, I utilized Sketchup's geo-locate feature. Since there is only one geo-location point, and it sets the center of the axes at that point, I chose a visual point (corner of a runway - Red X in attached), then added geo-located images at points down the runway where signs exist, placing my signs at their exact spots (blue circles). After spending a few hours on this process, I then realized I had no idea how to place this geo-located model in FSX! So here lies my next question...
- In this particular instance, knowing the GPS of the center of my axes, how would I go about placing the model in the correct spot in FSX? I'm familiar with the process of exporting and using MCX to convert, etc. Would simply using the same GPS coordinates of my axes result in accurate placement of the MDL?
I will be removing all of the ground images and related materials prior to exporting, so that it is only the signs and the texture sheet.
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