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Hi,
I've been making a ground poly in sketchup using about 20 2048x2048 textures (rather high resolution, although scaled down from the original 7cm/pixel). Now, whenever the textures are shown in FSX, the are blurry. Can anyone offer any suggestions? Should I import the poly into Gmax and export it through that?
Thanks in advance
I've been making a ground poly in sketchup using about 20 2048x2048 textures (rather high resolution, although scaled down from the original 7cm/pixel). Now, whenever the textures are shown in FSX, the are blurry. Can anyone offer any suggestions? Should I import the poly into Gmax and export it through that?
Thanks in advance