- Messages
- 1,857
- Country
-
I've just managed to get GMAX to work in windows 11, it seems all the references to "FSX_GmaxGamePack\Plugins" etc need to be changes to the explicit directory in win 11.... "C:\gmax\gamepacks\FSX_GmaxGamePack\Plugins"
I noticed this on my OSGEO directory references also, it used to work if the exe was in the same folder, now I have to write the whole address.
SODE SDK script is coded also as (FSXScriptRoot + "\\FSXAnimation.ms")
I changed a lot of the references to the explicit directories, it worked a little bit, but it still has too many and wont finish the animations.
Also I get a CoCreateInstace() failed, with a registry address I can't seem to find.
Is there any way to change the way windows 11 operates to allow these references to work?
I noticed this on my OSGEO directory references also, it used to work if the exe was in the same folder, now I have to write the whole address.
SODE SDK script is coded also as (FSXScriptRoot + "\\FSXAnimation.ms")
I changed a lot of the references to the explicit directories, it worked a little bit, but it still has too many and wont finish the animations.
Also I get a CoCreateInstace() failed, with a registry address I can't seem to find.
Is there any way to change the way windows 11 operates to allow these references to work?