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I did...as shown in above screen grab. In mcx I deleted all animations, as shown above the animation slider is missing = no animations.Hi,
Those Google AI instructions seem a bit flacky, as it contains non related things as well.
Did you use the animation editor to freeze all animations at the desired frame?
It might also be there are still some visibility conditions in the model that affect the display. You can remove them in the hierarchy editor. Maybe that is why you don't see the gear.
I sense a hint of RTFQ eh?I do not recall exactly how I fixed gear into full deployment on (1) aircraft I converted to a static model via SAMM and MCX.
But I do recall I referred to- and successfully utilized- info derived solely from detailed review of the SAMM & MCX PDF manuals.
If you are unable to achieve success via SAMM, I recommend reviewing all info in MCX manual on Animation Editor; otherwise Arno may help explain.
GaryGB
I used one of MAIW AI A-10 warthog packs. The AI aircraft show just fine when placed in my scenery.
OK, I did a little google AI to find out about above post and I was able to convert from AI to static but the static plane shows with landing gear up.
I do not recall exactly how I fixed gear into full deployment on (1) aircraft I converted to a static model via SAMM and MCX.
But I do recall I referred to- and successfully utilized- info derived solely from detailed review of the SAMM & MCX PDF manuals.
If you are unable to achieve success via SAMM, I recommend reviewing all info in MCX manual on Animation Editor; otherwise Arno may help explain.
GaryGB
I sense a hint of RTFQ eh?
From Maiw hereWhich specific MAIW AI A-10 warthog pack did you use, and where does one download / find it ?
GaryGB
Thanks, I appreciate your help with this. I was unaware of the hierarchy editor within MCX. When I observed on Utube the use of it, I felt like I was drinking from the fire hose.I think you first need to check if there are visibility conditions. When I'm behind my PC tonight I'll post some information on how to check that
I still don't know how you did it, cause I tried (again) and my static plane has no gear down. If I use AI flight planner they will show up in my scenery WITH gear down. So the AI aircraft from MAIW are P3D V5Hi,
So I download the same A-10 model you mentioned.
After loading the model I first opened the animation editor and fixed all gear at the last frame to get the gear extended and all other animations at the first frame to keep the flaps and control surfaces in their neutral position. I did that using the select name function in the animation editor.
If I now open the visibility conditions dialog (the button with the eye icon on it), I see there are still a number of visibility conditions applied to the model.
View attachment 97985
But if I select the part that contains the gears (and the fuselage, they have been merged into one part after the animations were removed). I can see in the hierarchy editor that there is no visibility condition on that part. So that can't be the reason that the gear does not show in the simulator for you.
View attachment 97986
With the visibility conditions still in place I exported the model to FSX (don't have P3D v5 myself). I added placement information for the object and made sure to save the textures in DDS format in the texture folder. I then see the object in FSX with the gear extended. (OK, to be honest I had to export it twice, as initially I forgot to raise the aircraft a bit with the move tool and the gear was burred under the ground).
View attachment 97987