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Taxiway Signs

Angelus1971

Resource contributor
Messages
195
Country
scotland
I'm having a slight prblem with taxiway signs.

When I create a sign with e.g. White on Black and White on Red text, all of the text comes out just White and Black.

The code in the XML seems to have the correct values and the on screen preview looks correct.

Is there a bug or has something gone wrong?
 
Actually, your wrong on both. I meant what i wrote. If you read it, the "text" applies to both statements. So, i'm right!
 
I've experienced a similar prob:

With FSX Planner I created TWY signs for a Hold Short at RWY (e.g. l[H5]m08R-26L )
In FSXP it looked as expected:

twysign.jpg


First it appeared the same in FSX.
But after I had modified and saved my XML file several times FSX showed a couple of signs suddenly only white on black!

The XML code of the related signs however was still the same and FSXP showed it still correctly!

I deleted the defective signs and created new ones, so the prob was gone.


I've no idea what's the cause for this effect!
I've also had a sudden problem with buildings, where bglcomp.exe queries the roof type and the related texture.
It had worked brilliant before!
I exchanged the related XML code with that one from an older file version (with the same values!!) and it worked! :confused:


I'm a bit afraid, FSXP alters the XML accidently.
My workaround:
I'm exporting those parts of the airport that I know working, with a xml editor to a separate xml file and store it in a safe place.
So I'm shure, that the code remains unchanged.

When I 'bake' my final airport xml, I've to merge all the single xml files.
OK - thats some kind of expenditure but the safe way.


Michael
 
Last edited:
I am now having the same problem.

all taxiway signs are now white letters on black background. FSXP shows the correct colors and the XML shows the correct coding for the signs. Default signs work correctly when I remove the exclusion rectangle. Added signs are still white on black.
 
I just found this on the ADE forum:

#12 11-02-2008, 14:44
Mace


Join Date: Dec 2006
Posts: 640

Quote:
Originally Posted by richard64
Just an observation but I notice that under the key to text both m - mandatory and r - runway are the same i.e white text on red,yet when I used these r - runway comes out as white text on black?
m - comes out as white text on red.

Richard


Yes you are discovering that what is in the SDK as far as the colors go, is not what you actually get in the sim.

I've noticed a few other minor errata in the SDK
__________________
Rhett, callsign 'Mace'
 
And after compiling my airport again I can confirm it works. Use the m code for mandatory stop taxiway sign instead of r. You will get the white letters on Red background and it works with the location sign as well (yellow text on black background)

My final taxisign wizard looks like this:

l[A]m11-29
 
The "r" in the SDK is meant as the "Runway Distance Remaining Sign" (white on black), not as the actual Runway information sign on the tw.

In the real world there are six types of airport signs on an airfield: Mandatory Instructions "m", Location "l", Direction / Destination / Information (all "d"), and the Runway Distance "r" signs.
 
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