I'm not sure if this is a "texture" issue or "modeling" issue. At the center of the fuselage there appears a small line depending on how you look at it. Close-up and from most angles you cannot see the line. The farther you are (200 feet or more) and when you look from the front or rear just off center you can see it. It appears to be part of my texture "background color" not that that part of the fuselage is untextured.
I model my fuselage then I split it in half front and rear to texture it. I apply my textures to the left & right of both the front and rear. I then select both halves then "join selected" and then "snap to scale". The fuselage looks perfect other than the small anomaly. No matter how much I adjust the texture I can't get it to disappear. There has to be a setting or a step I missed. I use FSDS v3.5.1. I've also have noticed this weird background color anomalies around the tires and some other small parts. DougD
I model my fuselage then I split it in half front and rear to texture it. I apply my textures to the left & right of both the front and rear. I then select both halves then "join selected" and then "snap to scale". The fuselage looks perfect other than the small anomaly. No matter how much I adjust the texture I can't get it to disappear. There has to be a setting or a step I missed. I use FSDS v3.5.1. I've also have noticed this weird background color anomalies around the tires and some other small parts. DougD

