Hi All,
I am running out of ideas how to achieve the green/blue painting on the wall of this building:
CYTH terminal
I have the siding in place and want to create those rectangular patches of paint on it. My idea (in Blender) was to add a plane in the respective color and make it transparent. That works fine in Blender, but I couldn't get it to work in MSFS:
- if I use MSFS Standard as material, the plane remains opaque, even if I add opacity/Material Opacity/Opacity as custom property
- If I use MSFS Glass or Decal as material, the plane remains completely transparent.
- I created glass window panes before, but I had to create them as a cube, rather than as a plane, for it to show up. For some reason, that trick doesn't work here either.
Any suggestions on how to get the paint on the wall would be most welcome.
Thanks,
Peter
I am running out of ideas how to achieve the green/blue painting on the wall of this building:
CYTH terminal
I have the siding in place and want to create those rectangular patches of paint on it. My idea (in Blender) was to add a plane in the respective color and make it transparent. That works fine in Blender, but I couldn't get it to work in MSFS:
- if I use MSFS Standard as material, the plane remains opaque, even if I add opacity/Material Opacity/Opacity as custom property
- If I use MSFS Glass or Decal as material, the plane remains completely transparent.
- I created glass window panes before, but I had to create them as a cube, rather than as a plane, for it to show up. For some reason, that trick doesn't work here either.
Any suggestions on how to get the paint on the wall would be most welcome.
Thanks,
Peter
