Hi Arno....strange thing...
Cat04, made a door, and made the animation conditional based on distance from ref point.
Made a second door, near the first, and can't make it animate conditionally using the cat the same way as I did for the first one.
I compiled the door without cat, and the animation does play continuously so I show the problem is in the employ of CAT.
may I send you the gmax file, and see if you can determine my mistake?
Bob Bernstein
Cat04, made a door, and made the animation conditional based on distance from ref point.
Made a second door, near the first, and can't make it animate conditionally using the cat the same way as I did for the first one.
I compiled the door without cat, and the animation does play continuously so I show the problem is in the employ of CAT.
may I send you the gmax file, and see if you can determine my mistake?
Bob Bernstein