Hi people,
I'm struggling with a bit of code and wonder if somebody can help out.
I need some code that will work with a MODELLED gauge in FS9.
The old "flat" XML gauge for a turn/slip ball works correctly but I want to make a modelled ball work the same way.
I.E. in a banking turn, the ball rolls with the bank, apply rudder in the direction of the turn and the ball should return to centre glass.
Also, on the ground, the ball should roll in the opposite direction to the rudder input.
Anybody know how to code this correctly for a modelled gauge?
FSX code for SP2 turnslip ball doesn't produce the correct result in FS9
Thanks.
I'm struggling with a bit of code and wonder if somebody can help out.
I need some code that will work with a MODELLED gauge in FS9.
The old "flat" XML gauge for a turn/slip ball works correctly but I want to make a modelled ball work the same way.
I.E. in a banking turn, the ball rolls with the bank, apply rudder in the direction of the turn and the ball should return to centre glass.
Also, on the ground, the ball should roll in the opposite direction to the rudder input.
Anybody know how to code this correctly for a modelled gauge?
FSX code for SP2 turnslip ball doesn't produce the correct result in FS9
Thanks.


