I was using ADE together with MSFS in Developer Mode for months until the end of last year. Today I decided to enhance one existing airport and used ADE (as always) to create the project .xml and the rest of the folders as I always did.
Regretfully any 3D object included in my newly created modelLib folder is able to be loaded as "Objects" in the Scenery Editor after loading up the project (.xml file) in the Project Editor.
Moreover, when opening the Console I saw a lot of errors and it kept repeating something like "reloading project package <airport name> fails as is not in the VFS". If I hit "Build Package" or "Build All", I get the same console error messages and any of the 3D objects in the modelLib folder are loaded as objects into the sim. So, it's not only the ability to load up the external 3D objects, but also is the abnormal amount of errors shown in the Console.
I stopped the project until I get some insights on what can be happening. Any help or guidance is appreciated.
Best, Ed
[PD] I attach the complete project folder created by ADE upon saving
Regretfully any 3D object included in my newly created modelLib folder is able to be loaded as "Objects" in the Scenery Editor after loading up the project (.xml file) in the Project Editor.
Moreover, when opening the Console I saw a lot of errors and it kept repeating something like "reloading project package <airport name> fails as is not in the VFS". If I hit "Build Package" or "Build All", I get the same console error messages and any of the 3D objects in the modelLib folder are loaded as objects into the sim. So, it's not only the ability to load up the external 3D objects, but also is the abnormal amount of errors shown in the Console.
I stopped the project until I get some insights on what can be happening. Any help or guidance is appreciated.
Best, Ed
[PD] I attach the complete project folder created by ADE upon saving
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