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FSX VDGS Tweaker not working

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38
Hi everyone. I'm trying to add some safegates to my FSX airports but I can't for the life of me get VDGS Tweaker to work. I created the mdl with a heading of 34, then used MCX to place the model with the same heading, but the model appears freezed in the "WAIT" state in FSX, with some weird Z-Fighting of the textures as can be seen in the attached picture. I tried using an xml placing file and compiling with BGLComp as well to no avail. I noticed BGLComp was complaining that the mdl was not in FSX format, so I also tried exporting it to FSX mdl format with MCX before placing the model in the airport. Still the same thing. I know there must be a way because I have a couple safegates working in a freeware airport that used VDGS Tweaker to generate them, pretty sure that's the case because it looks the same, uses the same textures and when I import the bgl into MCX it displays the same condition variables.
I also noticed when I import my generated bgl containing the safegate model and the placement back in MCX, the heading is not exactly 34 but 33.997. Tried fixing that but again, did nothing to fix the problem. I'm running out of ideas here. Any suggestions on what could I try, please?
 

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Nevermind. All I needed to do was to use FS2004's BGLComp instead of FSX's to generate the placement files. It's working now
 
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