Not sure if this is the right forum or the effects forum but chose this.
It is known that wake effects for ships made for FSX do not show well in v2.x when tesselated 3d waves are used. I figured if the effect was raised just above the maximum waves the look would be better, although not perfect. I have never before worked with effects but tried out Arno's very nice effects editor and found that this could be achieved by changing the value of the y-offset for the particles. However, after saving the fx file with the edit, nothing was observed in the sim.
My main objective is to edit wake effects from carriers like the well known Nimitz and the new Aerosoft KittyHawk.
Any help from the educated people in this forum would be appreciated.
It is known that wake effects for ships made for FSX do not show well in v2.x when tesselated 3d waves are used. I figured if the effect was raised just above the maximum waves the look would be better, although not perfect. I have never before worked with effects but tried out Arno's very nice effects editor and found that this could be achieved by changing the value of the y-offset for the particles. However, after saving the fx file with the edit, nothing was observed in the sim.
My main objective is to edit wake effects from carriers like the well known Nimitz and the new Aerosoft KittyHawk.
Any help from the educated people in this forum would be appreciated.
