I have retraced a mighty big lake, it all looks good except for 2 tiles.
In those 2 tiles (LOD8) the land and water are inverted as seen in the image.
They both are part of a large LWM poly covering 56 tiles. All other tiles are fine.
I set the altitude to the same altitude as the original lake (MS).
Update: After readjusting some LWM poly and recompiling, bad ones become good and some that were good now become bad.
What is wrong? How do I fix it?
Also I created the whole lake in about 5 LWM poly but I saw MS designed lake with 1 poly per LOD. Is there a reason to that and was I wrong not to do the same?
In those 2 tiles (LOD8) the land and water are inverted as seen in the image.
They both are part of a large LWM poly covering 56 tiles. All other tiles are fine.
I set the altitude to the same altitude as the original lake (MS).
Update: After readjusting some LWM poly and recompiling, bad ones become good and some that were good now become bad.
What is wrong? How do I fix it?
Also I created the whole lake in about 5 LWM poly but I saw MS designed lake with 1 poly per LOD. Is there a reason to that and was I wrong not to do the same?
Last edited:

