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Water poly for Google scenery

Messages
14
Hi,

I made a little photo scenery of my hometown using a tile downloader. So now there aren't any 3d objects and water bodies but only the photographic texture. Now I would like to turn some Google lakes into real lakes. How should I do this?

I drew a polygone in Google Earth, tagged it with Polygonhole. Then I copied it and tagged it with "Hydro_Polygons_Generic_Lake_Perennial" and correct height as to be seen in Google Earth.

Unfortunately it does not work.

Would you be so kind to give me a hint?

Thanks, mates!
Ciao
FA

Here's my kml. BTW, "suedteich" means "Southern lake". "Nordteich" means Northern lake". Due to forum restrictions (length of posting) I had to delete the coordinates. They are right.

Code:
<?xml version="1.0" encoding="UTF-8"?>
<kml xmlns="http://earth.google.com/kml/2.2">
	<Document>
		<name>Kiesgrube.kml</name>
		<Style id="sh_ylw-pushpin">
			<IconStyle>
				<scale>1.3</scale>
				<Icon>
					<href>http://maps.google.com/mapfiles/kml/pushpin/ylw-pushpin.png</href>
				</Icon>
				<hotSpot x="20" y="2" xunits="pixels" yunits="pixels"/>
			</IconStyle>
			<PolyStyle>
				<color>7fffffff</color>
			</PolyStyle>
		</Style>
		<Style id="sn_ylw-pushpin">
			<IconStyle>
				<scale>1.1</scale>
				<Icon>
					<href>http://maps.google.com/mapfiles/kml/pushpin/ylw-pushpin.png</href>
				</Icon>
				<hotSpot x="20" y="2" xunits="pixels" yunits="pixels"/>
			</IconStyle>
			<PolyStyle>
				<color>7fffffff</color>
			</PolyStyle>
		</Style>
		<StyleMap id="msn_ylw-pushpin">
			<Pair>
				<key>normal</key>
				<styleUrl>#sn_ylw-pushpin0</styleUrl>
			</Pair>
			<Pair>
				<key>highlight</key>
				<styleUrl>#sh_ylw-pushpin0</styleUrl>
			</Pair>
		</StyleMap>
		<Style id="sn_ylw-pushpin_copy3">
			<IconStyle>
				<scale>1.1</scale>
				<Icon>
					<href>http://maps.google.com/mapfiles/kml/pushpin/ylw-pushpin.png</href>
				</Icon>
				<hotSpot x="20" y="2" xunits="pixels" yunits="pixels"/>
			</IconStyle>
			<PolyStyle>
				<color>7fffffff</color>
			</PolyStyle>
		</Style>
		<Style id="sn_ylw-pushpin0">
			<IconStyle>
				<scale>1.1</scale>
				<Icon>
					<href>http://maps.google.com/mapfiles/kml/pushpin/ylw-pushpin.png</href>
				</Icon>
				<hotSpot x="20" y="2" xunits="pixels" yunits="pixels"/>
			</IconStyle>
		</Style>
		<StyleMap id="msn_ylw-pushpin_copy3">
			<Pair>
				<key>normal</key>
				<styleUrl>#sn_ylw-pushpin_copy3</styleUrl>
			</Pair>
			<Pair>
				<key>highlight</key>
				<styleUrl>#sh_ylw-pushpin_copy3</styleUrl>
			</Pair>
		</StyleMap>
		<StyleMap id="msn_ylw-pushpin0">
			<Pair>
				<key>normal</key>
				<styleUrl>#sn_ylw-pushpin</styleUrl>
			</Pair>
			<Pair>
				<key>highlight</key>
				<styleUrl>#sh_ylw-pushpin</styleUrl>
			</Pair>
		</StyleMap>
		<Style id="sh_ylw-pushpin_copy3">
			<IconStyle>
				<scale>1.3</scale>
				<Icon>
					<href>http://maps.google.com/mapfiles/kml/pushpin/ylw-pushpin.png</href>
				</Icon>
				<hotSpot x="20" y="2" xunits="pixels" yunits="pixels"/>
			</IconStyle>
			<PolyStyle>
				<color>7fffffff</color>
			</PolyStyle>
		</Style>
		<Style id="sh_ylw-pushpin0">
			<IconStyle>
				<scale>1.3</scale>
				<Icon>
					<href>http://maps.google.com/mapfiles/kml/pushpin/ylw-pushpin.png</href>
				</Icon>
				<hotSpot x="20" y="2" xunits="pixels" yunits="pixels"/>
			</IconStyle>
		</Style>
		<Folder>
			<name>Kiesgrube</name>
			<open>1</open>
			<Placemark>
				<name>Polygon ohne Namen</name>
				<styleUrl>#msn_ylw-pushpin</styleUrl>
				<Polygon>
					<tessellate>1</tessellate>
					<outerBoundaryIs>
						<LinearRing>
							<coordinates></coordinates>
						</LinearRing>
					</outerBoundaryIs>
				</Polygon>
				<description>Exclude__WaterPolys</description></Placemark>
			<Placemark>
				<name>Suedteich</name>
				<description>PolygonHole</description>
				<styleUrl>#msn_ylw-pushpin0</styleUrl>
				<Polygon>
					<tessellate>1</tessellate>
					<altitudeMode>relativeToGround</altitudeMode>
					<outerBoundaryIs>
						<LinearRing>
							<coordinates></coordinates>
						</LinearRing>
					</outerBoundaryIs>
				</Polygon>
			</Placemark>
			<Placemark>
				<name>Suedteich</name>
				<description>Hydro_Polygons_Generic_Lake_Perennial</description>
				<styleUrl>#msn_ylw-pushpin0</styleUrl>
				<Polygon>
					<tessellate>1</tessellate>
					<altitudeMode>relativeToGround</altitudeMode>
					<outerBoundaryIs>
						<LinearRing>
							<coordinates></coordinates>
						</LinearRing>
					</outerBoundaryIs>
				</Polygon>
			</Placemark>
			<Placemark>
				<name>Nordteich</name>
				<styleUrl>#msn_ylw-pushpin_copy3</styleUrl>
				<Polygon>
					<tessellate>1</tessellate>
					<altitudeMode>relativeToGround</altitudeMode>
					<outerBoundaryIs>
						<LinearRing>
							<coordinates></coordinates>
						</LinearRing>
					</outerBoundaryIs>
				</Polygon>
				<description>PolygonHole</description></Placemark>
			<Placemark>
				<name>Nordteich</name>
				<styleUrl>#msn_ylw-pushpin_copy3</styleUrl>
				<Polygon>
					<tessellate>1</tessellate>
					<altitudeMode>relativeToGround</altitudeMode>
					<outerBoundaryIs>
						<LinearRing>
							<coordinates></coordinates>
						</LinearRing>
					</outerBoundaryIs>
				</Polygon>
				<description>Hydro_Polygons_Generic_Lake_Perennial</description></Placemark>
		</Folder>
	</Document>
</kml>
 
You use polygon hole to cut holes in water (to create islands) and not to create lakes.

To create a lake where no lake exists, try this

  • Draw a polygon for the lake
  • Tag with Legacy_LandWaterMask_Water_NoFlatten

This is a very simple example that just drape water over the underlying terrain.


For the example you posted, try removing the polygon hole. And because you are using a hydro poly (ie Hydro_Polygons_Generic_Lake_Perennial) you will need to set the correct elevation of the lake.
 
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