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Hi everyboy fist congratulations for your fantastic forum, wiki, and helps to newby FSdevelopers like me... 
lets go with the problem...
I try to develope one narrow area of land rounded by water close to LELC airport on Spain. I think it for FS2004 and I use the SDK terrain for developing the textures, no seasonal variation. all the process work fine...
But the problem appears when I edit the image for make the water masking.(0 for water and 255 for land on alpha) When I overfly the area close no problem and the texture is showed fine, but a certain distance the texture change and some extrange portion of land is show. The problem not happend if no alpha channel is changed to water.
¿Any idea about why? ¿Any idea of how to solve?
I link a video of the problem... ( you can show the problem on the upper side of the video, some portions of land appears and the phototexture disappears...)
http://es.youtube.com/watch?v=S9nrJ_2GREQ
Thx in advance...
Jose Ramon Rodriguez
Valencia.Spain
AGAvirtual
lets go with the problem...
I try to develope one narrow area of land rounded by water close to LELC airport on Spain. I think it for FS2004 and I use the SDK terrain for developing the textures, no seasonal variation. all the process work fine...
But the problem appears when I edit the image for make the water masking.(0 for water and 255 for land on alpha) When I overfly the area close no problem and the texture is showed fine, but a certain distance the texture change and some extrange portion of land is show. The problem not happend if no alpha channel is changed to water.
¿Any idea about why? ¿Any idea of how to solve?
I link a video of the problem... ( you can show the problem on the upper side of the video, some portions of land appears and the phototexture disappears...)
http://es.youtube.com/watch?v=S9nrJ_2GREQ
Thx in advance...
Jose Ramon Rodriguez
Valencia.Spain
AGAvirtual
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