• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Watermasking problem

Messages
38
Country
spain
Hi everyboy fist congratulations for your fantastic forum, wiki, and helps to newby FSdevelopers like me... :)

lets go with the problem...

I try to develope one narrow area of land rounded by water close to LELC airport on Spain. I think it for FS2004 and I use the SDK terrain for developing the textures, no seasonal variation. all the process work fine...

But the problem appears when I edit the image for make the water masking.(0 for water and 255 for land on alpha) When I overfly the area close no problem and the texture is showed fine, but a certain distance the texture change and some extrange portion of land is show. The problem not happend if no alpha channel is changed to water.

¿Any idea about why? ¿Any idea of how to solve?

I link a video of the problem... ( you can show the problem on the upper side of the video, some portions of land appears and the phototexture disappears...)

http://es.youtube.com/watch?v=S9nrJ_2GREQ

Thx in advance...

Jose Ramon Rodriguez
Valencia.Spain
AGAvirtual
 
Last edited:
No gurus for helping?? Do you need more information about procedure creation??

Jose Ramon Rodriguez
Valencia.Spain
 
Last edited:
Ok friends,

Now the problem is solved thx to helping of dmountford on AVsim forum. I post the solution here for someone that have the same problem.

Take care with DXTBmp when redraw manualy the tiles and select the "MIPMAP include when saving" check box... The problem was caused by missing mipmaps, so when FS is far from texture draw a no sense texture....

have a nice day.:)
 
Last edited:
Back
Top