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Weird AI ship wake effect

Messages
16
Country
norway
Trying to create some wake effect to my AI Ship traffic in FS9 I get this weird effect (see image below) where the wake is going from the ship and straight up in the air.
Im using the original FS9 fx_wake.fx activated in the [LIGHTS] section.
Model developed in gMax.

What could be the problem causing this?


ship_wake.jpg


Regards
Stig Harald
Norway
 
Howdy,

probably an incorrect TempK= value that makes the effect rise like steam or smoke particles are supposed to. Commenting out both TempK= and TempRate= should give you back the neutral default values.

Cheers, Holger
 
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