docs.flightsimulator.com
"
Apply Flatten
Checking this option will auto-generate terraforming rectangles within the bounds of the airport test radius to flatten the terrain. These rectangles are internally defined and not rendered in the world as objects, although their effects will be visible on the terrain."
<
Where exactly do we find this code, assuming we can de-compile / output it into XML / ESRI SHP files ? >
Related SDK links:
https://docs.flightsimulator.com/ht...perties.htm?rhhlterm=Flatten&rhsearch=Flatten
https://docs.flightsimulator.com/ht...m?rhhlterm=ApplyFlatten&rhsearch=ApplyFlatten
IIRC, past ADE versions normally included FS' default vector for Airport Boundary Fences in the 'derived' project code.
If we compare FS'
default vector Airport Boundary Flattens in (legacy FS) CVX-derived project code,
Flattens match (Airport Boundary) Fences.
If working with ADE, would we otherwise be compelled to use an external work-flow (
ex: CvxExtractor XML output) to:
* de-compile FS' default vector objects for Airport Boundary Fences / Flattens in 'derived' project code and output XML code
...
then:
*
Import XML (this feature is obviously 'missing' from ADE 2020 Alpha 2021
et seq.)
...to successfully display / edit / output FS' default vector objects for Airport Boundary Fences and Flattens via the ADE GUI ?
BTW: I see ADE 2020 Alpha 2021
Project Tree lists a SHP Poly, but
no Terrain Polygon ...if "Add Polygon" makes a
new Flatten.
How does a SU9 Flatten "
Polygon" affect MSFS' default Flatten CVX vector rendering, and does it work via "
Apply Flatten" ?