Hi All,
I'm on a question to add parking codes to some of the handcrafted airports. Thanks to some assistance from @Ryanosaurus13 (https://www.fsdeveloper.com/forum/t...20-bgl-files-to-xml.450677/page-4#post-903645) I've been able to modify the occasional 3rd party .BGL and add codes to their airport however some other 3rd party BGL's won't convert to .XML.
In any event, I'm now trying to add parking codes to Asobos handcrafted EGLL. Using ADE I can load the STOCK airport, add codes to it and then build/compile it as a new package. Note, I'm not adding any models etc. The problem however is that dropping it into the community folder gives me duplicate jetways. Presumably I'm getting the jetways from the handcrafted version and those that I've just added as part of my new package.
So I guess I have two options. I can
1. Modify the handcrafted BGL to remove the jetways; or
2. As I did with the other 3rd party scenery, put my new .BGL into the handcrafted scenery location; or
3. Somehow disable the handcrafted BGL and use the one that exists in my new package.
Problem is I don't know where the handcrafted airport BGLs are stored. The textures etc are under \Official\Steam\asobo-airport-egll-heathrow but there's no BGL to modify in there. There is a large gttpfiti.fsarchive ... maybe the file is encrypted?
Anybody able to provide any advice or insight?
I'm on a question to add parking codes to some of the handcrafted airports. Thanks to some assistance from @Ryanosaurus13 (https://www.fsdeveloper.com/forum/t...20-bgl-files-to-xml.450677/page-4#post-903645) I've been able to modify the occasional 3rd party .BGL and add codes to their airport however some other 3rd party BGL's won't convert to .XML.
In any event, I'm now trying to add parking codes to Asobos handcrafted EGLL. Using ADE I can load the STOCK airport, add codes to it and then build/compile it as a new package. Note, I'm not adding any models etc. The problem however is that dropping it into the community folder gives me duplicate jetways. Presumably I'm getting the jetways from the handcrafted version and those that I've just added as part of my new package.
So I guess I have two options. I can
1. Modify the handcrafted BGL to remove the jetways; or
2. As I did with the other 3rd party scenery, put my new .BGL into the handcrafted scenery location; or
3. Somehow disable the handcrafted BGL and use the one that exists in my new package.
Problem is I don't know where the handcrafted airport BGLs are stored. The textures etc are under \Official\Steam\asobo-airport-egll-heathrow but there's no BGL to modify in there. There is a large gttpfiti.fsarchive ... maybe the file is encrypted?
Anybody able to provide any advice or insight?