• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Which VS2005 Language

Messages
3
Country
us-florida
Hello,
I am starting to program again (former asm, C and VB/Basic) and have just installed VS2005 and the FS-X SDK. Which language gives the best access to the most SDK Functions and Subs? If I am going to learn another language, in order to interface with FS I would rather use the one that has the best and/or most straight forward access to the SDK's.

Thanks,

Steve

FS2004, FS-X Deluxe and X-Plane
 
That depends on what you want to do :-> If you want to create aircraft gauges, those are made in either C or a custom XML dialect. For external addons (either DLLs that are loaded within the FSX process or EXEs that are loaded outside of the FSX process space), you can use the SimConnect client API. SimConnect is available to both unmanaged C/C++ and also as a managed layer for use by .Net languages (C#, VB.Net), although the managed layer can only be used by EXE style addons (as FSX doesn't support loading the CLR within the FSX process space, although some folks have hacked it in :-> ).
 
Back
Top