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Hello
i made some addons with the simconnect api, only EXE addons
i saw that some people use DLLs and i just wanted to know the DLL logic in P3D and is it just for C++
how will P3D know which class to run and will he run it for ever ?
is there any way that the DLL be built in C# ?
in the SDK samples there are no DLL in C# just C++
and the logic is not really well explained
hope you help me and thnx in advance
Note : i'm making an Engine for P3D and i need Dlls to controll 2 things
have a good day
i made some addons with the simconnect api, only EXE addons
i saw that some people use DLLs and i just wanted to know the DLL logic in P3D and is it just for C++
how will P3D know which class to run and will he run it for ever ?
is there any way that the DLL be built in C# ?
in the SDK samples there are no DLL in C# just C++
and the logic is not really well explained
hope you help me and thnx in advance
Note : i'm making an Engine for P3D and i need Dlls to controll 2 things
have a good day