Hi All,
I have reheat/afterburner thrust working on my MSFS fight model, but I am struggling with the visual effects.
Should I be using MSFS FX only, mesh and textures in Blender or a combination of both?
At the moment I have animated nozzles and a very solid looking ‘reheat’ mesh orange cone linked to throttle position. Coloured transparency does not seem to be working either. Visibility from 90% NH.
Any pointers welcome.
Thank you.
Tyler
I have reheat/afterburner thrust working on my MSFS fight model, but I am struggling with the visual effects.
Should I be using MSFS FX only, mesh and textures in Blender or a combination of both?
At the moment I have animated nozzles and a very solid looking ‘reheat’ mesh orange cone linked to throttle position. Coloured transparency does not seem to be working either. Visibility from 90% NH.
Any pointers welcome.
Thank you.
Tyler