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MSFS Help needed for Reheat/Afterburner visuals with Blender and MSFS please.

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unitedkingdom
Hi All,

I have reheat/afterburner thrust working on my MSFS fight model, but I am struggling with the visual effects.

Should I be using MSFS FX only, mesh and textures in Blender or a combination of both?

At the moment I have animated nozzles and a very solid looking ‘reheat’ mesh orange cone linked to throttle position. Coloured transparency does not seem to be working either. Visibility from 90% NH.

Any pointers welcome.

Thank you.
Tyler
 
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180
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unitedkingdom
Screenshot and video of what I have got so far.



Untitled 2.jpg
 
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