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Hello Arno, first a BIG THANK YOU
my name is Chris Bell; an avid fan of your work
adding import function had made such a huge improvement
i wanted to share a technique i recently developed to create non autogen objects with scenproc
i was able to accomplish an extremely complicated task thanks to your work
using scenproc i made the standard lightpole alignment with trunk layer
after agn have been created, i imported them back with scenproc and saved the new shp
next i open the new shp file with QuantumGIS and save as kml
i then drop the kml file to kml2bln.exe
the result bln file i import into SBuilderX > then save as SBuilder SBX
i now can edit the saved SBX file with txt editor
replacing GUID with GUID for the object i want to place (in this case, light poles with interval) > and save
open a new project with SBuilderX > import my edited SBX file > select all lines > then create BGL
here are the results
my name is Chris Bell; an avid fan of your work
adding import function had made such a huge improvement
i wanted to share a technique i recently developed to create non autogen objects with scenproc
i was able to accomplish an extremely complicated task thanks to your work
using scenproc i made the standard lightpole alignment with trunk layer
after agn have been created, i imported them back with scenproc and saved the new shp
next i open the new shp file with QuantumGIS and save as kml
i then drop the kml file to kml2bln.exe
the result bln file i import into SBuilderX > then save as SBuilder SBX
i now can edit the saved SBX file with txt editor
replacing GUID with GUID for the object i want to place (in this case, light poles with interval) > and save
open a new project with SBuilderX > import my edited SBX file > select all lines > then create BGL
here are the results








