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Hi guys !
im facing a problem again with the scenery !
im trying to add custom trees and palms to the scenery
using 3DS MAX,
the problem that i face is the alpha channel is not going to work with ModelConverterX's "Convert and place object wizard"
why ?
here's the steps i do in the pictures :
---
-i created the object in 3DS MAX
-i exported the tree file
-i imported it in ModelConverterX
-i extracted it
-i put the alpha in the .DDS file
and still not working !!
i tried to do it with "Ground polygon wizard"
but when there's a cloud behind the tree it goes over it like this :
Now what ?
im facing a problem again with the scenery !
im trying to add custom trees and palms to the scenery
using 3DS MAX,
the problem that i face is the alpha channel is not going to work with ModelConverterX's "Convert and place object wizard"
why ?
here's the steps i do in the pictures :
---
-i created the object in 3DS MAX
-i exported the tree file
-i imported it in ModelConverterX
-i extracted it
-i put the alpha in the .DDS file
and still not working !!
i tried to do it with "Ground polygon wizard"
but when there's a cloud behind the tree it goes over it like this :
Now what ?

