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I now use the alpha hole method to get FSX default lighting to show through. Default lighting IMO has always been the best looking by far. The problem has been the transparency obviously dulls the lights a bit but taxi lighting is never seen from 15 miles away anyway.. It's a balance you have to achieve yourself. The clever designers out there can hide the holes in the their photo scenery with clever visual tricks. You can see examples in Fly Tampa and FSDT who are doing this to some degree.
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Jump32( : ) ; finished now, get outta here
:drawStuff
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:drawStuff
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