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Hi all,
As for the autogen tree the friend above could not remove: I successfully removed the autogen tree with an VTP2 polygon. If you don't want a "grass" vtp polygon on your airport, you can give the poly the same texture as the scenery around it and nobody will notice there is a polygon there
Kindly,
Blazer


Bought FS X. Needs some other machine to run above 10 frames per second. My AMD 64 FX 55 is definitely not enouh.


We may have a bug here. At least we have a problem. The "Creating Scenery..." SDK says:
"Note that if excludeAllObjects is set to true all scenery objects will be excluded, whether specifically placed or created by Autogen."
I made an xml-file by hand and compiled it using the new compiler. It compiles fine, but the autogen trees are not excluded.
Remember the objects tied to VTP lines in FS9? You needed a VTP-exclusion. This may be something like that. So we have to test an exclusion made with with the tools of the "Terrain and Scenery" SDK.
Peter

I found out that my library objects (eg Stadium) killed all exclude objects in FS9 automaticly.
In FSX all objects are growing very detailed inside all of my object.

Hi,
in FS9 I did not need a Exclude rectangel if I included a building into the scenery. The autogen was excluded automaticly.
In FSX it is different. The building does not exclude the autogen automaticly.
Why? Can I tweak it somewhere?