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Build 2624 Airport List Turning Up Empty

Messages
187
Country
us-california
Airport scan turning up empty...

I've installed the latest update , engine_091_2628.zip,
and pointed SDE to my FSX main folder. When I hit the
"Scan" button, it whirs for about 5 seconds then displays
"---Airports List". No drop down, no entries.

I've exited and restarted, as mentioned in a prior post
here, but that does not cause a new scan to populate
the list...just adds another empty entry.

The original SDE install has a Rev 2604 PDF file and
file dates around 2/17. I've not run SDE prior to today
after installing the 2628 patch.

Also, if I attempt to create a new file, and click on the
"---New Please Change Me" in the left window, I get
an Application Error, Unhandled Exception, with a whole list
of "stack trace" data, which of course, in M$'s infinite
wisdom, you cannot "copy & paste" into a post.

I can go through the hassle of taking a screen shot and
attaching that if it will help.

I have Net Framework 2.0 installed.

I've succesfully opened a FS9 AFCAD2 BGL and decopiled
the BGL. The XML file shows all the Comm and Navaid
freqs that were apparently derived from the FSX airport
data, since those records were not in the original BGL
file. When I try to compile the new XML by highlighting
the name in the left panel ( AF2_EPWA in this case ) then
select "Compile", "FSX" I get a message
"The System Cannot find the specified file" and the hourglass continues forever.
The message "Compiling.Please wait...." is in the righthand
window. This occurs if I open the XML file in the "work"
folder, highlight it and hit compile or if I load the BGL,
save the XML and reload the XML.

I can take the XML file and run it through BglComp OK.

The first time I click on the name of the loaded XML file in
the left window I get that App Error dialog and a new center
window with a big red X appears. I click "Ignore" on the
error dialog box and I can then double click on the
XML file name in the left window and expand it OK.
left window.


Not sure where to look for the problem since some features
appear to work and others don't.

Paul

EDIT: Looks like I applied todays engine release to a version that
is older than the "last" release. I just downloaded the latest release
and applied the latest engine patch and will try running things again.
EDIT 2:

The "cannot find file" error was due to a missing BGLCOMP. I thought it
was in the SDE folder but it was not.

I am able to load and compile OK now. However I still cannot get the
airport list populated with the scanner.

Also, when trying to create a scenery test file, the "add library object"
just unserts code with a GUID of all zeros and no further drop-down menu.
I'm assuming I should get a list of library objects that can be added.
 
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Paul

Can you confirm that the version of SDE you are updating is 0.90.2624?

Reading your post it seems you have build 2604. You need 2624 installed and then apply the updated engine.
 
Paul

We cross posted.

Guys you are correct, for some reason that I cannot fathom the scanner runs through the process but does not generate the airport list.

I will need to dig into this - apologies for introducing a new bug!
 
OK I think I found it - a switch used in the debug mode that I forgot to turn off :o :o

can you please download the engine update again and let me know if it works ok on the airport scanner?

Thanks
 
OK I think I found it - a switch used in the debug mode that I forgot to turn off :o :o

can you please download the engine update again and let me know if it works ok on the airport scanner?

Thanks

Sorry for the delay...just returned from the ballet :)

Using 2624...
I just D/L'd the new engine and the "scan" function takes
about 1 minute now but still results in an empty list.

Exited and started again with the same results.

Paul
 
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Can you change the main FS directory to somewhere else on the main screen. Run the scanner again, change it back to the correct place and try to scan?

Sorry for the convolution here but I need to look at how SDE stores information about the FS directory in the scanner and I do not think it realizes when it is changed :( RonH has reported the scanner working now on his set up
 
Can you change the main FS directory to somewhere else on the main screen. Run the scanner again, change it back to the correct place and try to scan?

Sorry for the convolution here but I need to look at how SDE stores information about the FS directory in the scanner and I do not think it realizes when it is changed :( RonH has reported the scanner working now on his set up

Well Jon, I don't know what is happening here. I changed the
path to point to one of my FS9 installs, ran the scan,
whired for a minute...empty airports list.
Changed the path back to my FSX folder and re-scanned.
Again, an empty list. Exited, restarted, re-scanned. Empty list.

Here's my settings.xml file:

<settings>
<FsPath>K:\Program Files\Microsoft Games\Microsoft Flight Simulator X</FsPath>
</settings>

Below is an attached screenshot of my SDE folder. Do I have all the
most recent dll's?

Paul
SDE_folder.jpg
 
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Smile, Jon

Hi, Jon

Scanner is working.
scanergf9.png



My settings:

Code:
<settings>
  <Units>
    <Altitude>0</Altitude>
    <Distance>0</Distance>
    <Dimension>0</Dimension>
    <Coords>0</Coords>
  </Units>
  <FsxCompilerPath>G:\FSX\SBES\XML_BGL</FsxCompilerPath>
  <FsPath>C:\Arquivos de programas\Microsoft Games\Microsoft Flight Simulator X</FsPath>
</settings>

Regards,

José
 
Hi, Paul

I think my SDE has the most recent files.
Please, see my SDE' folder, sorted by date:

sdeny2.png


Regards,

José
 
Paul

It looks like you have installed the latest version in the same folder as the old version (2604).

I am not sure whether it makes a difference but it is not recommended. Best to delete everything and create a new installation with the latest Application and engine. If that does not work then I am not sure what to suggest at the moment.
 
Paul

It looks like you have installed the latest version in the same folder as the old version (2604).

I am not sure whether it makes a difference but it is not recommended. Best to delete everything and create a new installation with the latest Application and engine. If that does not work then I am not sure what to suggest at the moment.

Well, I'm certainly stymied here. Created a new SDE folder and downloaded
the latest files ( from the links in the other new thread here ),
installed and ran the scan. First time it finished almost
instantaneously. Exited, re-sacnned, ran for a minute or
so and returned with an empty list.

What folders is SDE scanning in the FSX environment?
I've made alot of "adjustments" to the folders under
"SimObjects" but nothing that should affect airports.

I do have alot of imported FS9 AFCAD's and scenery BGL's
that, of course, contain airport data. Could these "old
but still working" files be causing a problem, ala the
traffic BGL fiasco?

Paul
 
Paul,

Your BGLComp and xsd file are not SDK for SP1. Mine are 12/06/2006 and 11/16/2006. Your screen shot has 09/04/2006.
 
SDE scans all the sub folders in your main scenery folder looking for APXnnnnn.bgl files. It also looks in all the sub folders in your Addon Scenery Folder for bgl files.

Ron is correct that you need the latest versions of BglComp.exe and .xsd but that should not affect scanning. It will cause problems if you want to compile XML.
 
SDE scans all the sub folders in your main scenery folder looking for APXnnnnn.bgl files. It also looks in all the sub folders in your Addon Scenery Folder for bgl files.

Ron is correct that you need the latest versions of BglComp.exe and .xsd but that should not affect scanning. It will cause problems if you want to compile XML.

I must have copied those bglcomp files from another
downloaded FSX app folder. I just copied the SDK versions
into the SDE folder as well as a couple other places that
I have bglcomp...must have a half-doxen or more instances
in various places...

As to the airports scan, I don't know what to try next.
I could pull all my addon scenery subfolders out into
a temporary location and see if that makes a different, I suppose.
Other than that, the main FSX APX files should be intact.

Paul
 
Sorry Paul

I don't know what to suggest. There would be no point in moving things around. Can you post the information in your settings.xml file from the new installation?


Does SDE work when opening a single Bgl file?
 
Sorry Paul

I don't know what to suggest. There would be no point in moving things around. Can you post the information in your settings.xml file from the new installation?


Does SDE work when opening a single Bgl file?


Here is the contents of the settings.xml file:
<settings>
<FsPath>K:\Program Files\Microsoft Games\Microsoft Flight Simulator X</FsPath>
</settings>

Opening a single BGL file works OK.

I think the only thing that's not functioning is the scan
for airports.

Paul
 
Can you please set all the settings, both for units and also the path to BglComp?

I can't think of a reason why this should affect the scanner but I think most people have everything set.
 
Paul,

Here is another shot in the dark. Delete the settings.xml file - should be auto created. Your file is a little different from the rest of us.

<settings>
<Units>
<Altitude>0</Altitude>
<Distance>0</Distance>
<Dimension>0</Dimension>
<Coords>0</Coords>
</Units>
<FsPath>C:\Program Files\Microsoft Games\Microsoft Flight Simulator X</FsPath>
<FsxCompilerPath>C:\Documents and Settings\Ron\My Documents\CDRWFiles\FS\FS 2006 SDK</FsxCompilerPath>
</settings>

I also do NOT have the following two files:

PureComponents.TreeViewV2.dll
SmartPropertyGrid.dll
 
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