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couple of points
1) can't you select the whole object and turn your building 90 degrees toward vertical inside gmax?

Create a small object, such as a cube using keyboard entry. This will guarantee that the object is created in your scene at the origin (0,0,0). Select the object, Affect Pivot Only, and click "Align to World."
Now, use that part as your top node and Link all parts to that node.

Hi, thanks for the info, but I have to ask: what is a node?![]()
David

Ok that's clear.
But how do I actually DO that (so which button do have to click etc.)?
David